I know in farmchain you have to have multiple things to purchase a plant. (Water, the seed, and energy.) Do we have access to a multiple item purchase like that?
In vending machines it seems like we can only choose 1 item for payment. Is there a work around for this other than, having a progression of vending machines where you have to do it all 1 at a time?
Just like how Gimkit hasn’t added farming yet, I bet it is soon to come!
Add a vending machine, and set it to purchase at whatever cost you want. Then, add a checker, and set it so all checks have to pass. Set the checks to be greater than an amount of the certain items. Wire a button to the checker, and the checker to the vending machine, so if all checks pass, you get the item.
I think that would work, but before I go through testing this, it seems to me that I could pass the checks without having to spend any of it. This would allow players to just spam the vending machine without having to truly spend the requisite resources.
Then how about the checker opens up a path to the vending machine?
You could try using a button and with text saying that you need 2 item and then use the item granter remover method
This does work, but unfortunately it looks a little cluttered in game. Is there an option to make the item granters invisible??
The item granters will be invisible when you start the game.
Item granters ARE invisible in game.
Or at least they should be.
@ClicClac, do you have any idea why my reactor isn’t working?
You’re correct. I was thinking of item spawners, which are not invisible.
This set up works perfectly for having a multiple item purchase. Thanks!
[quote=“RobbieWarden, post:1, topic:3270, full:true”]
I know in farmchain you have to have multiple things to purchase a plant.