Probabilities for items?

So I want to make a TD game where you get rare items like eggs in Roblox to get pets. Is it possible to do this with or without properties, and can you show me how?

Um, i think you can do it with blocks, like a % for each rarity but ask @getrithekd or @Blackhole927. They would know.

You would need to use the random integer block. After this, you need to check if the random integer generated is below a certain number in a way that creates the probability.

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I’ve never really worked with blocks before, so I need someone to show me please :sweat_smile:

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Thanks! Really helpful mate :smile:

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