Possible bug: zone device leaving zone not triggering

The water you go into deals damage to you, but when you respawn, the repeater keeps running.

I checked the repeater and the zone.



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:moyai:
Check for these:
Is there a zone that tracks leaving? Are the wires orange? That means incomplete wire. are the devices connected?

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is there a zone that tracks leaving? yes. are there wires at all? no. all channels. if you read the post you wouldve known.

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I’m not using wires, I’m using transmit on channel

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the zone should track whether a player leaves or not, in the first image

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(KO Device) Player Knocked → Stop Repeater

Also…

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Oops, I naturally assume it used wires.
Sometimes zones don’t track well themselves. They can send signals to a checker for a true/false statement… but that’s inefficient. Conclusion: Yes. It’s a bug.
Reload, restart your device, clear cookies.
As bardy said…

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using a ko manager is a waste for this! dont listen to him! use a lifecycle!

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a knockout manager wouldn’t work in this case because I want the player to stop taking damage when the player leaves the water, not when the player gets knocked out