Possibility for Text Device

Here’s the theory:
You should be able to add in custom text fonts using the inspect tab.

But I’m not good at coding, or if players will even be able to see the text, so if you know how to do this stuff or know if it’s not even possible, let me know.

Or if I should move this into Help or add in research

I don’t know how this could work, provide some context for me please?

my device doesnt allow to inspect so idk if this will work

Whenever you right click on something, there’s a little tab that pops up. At the bottom, it says “inspect”. When you click on it, the source code opens up. It’s used a lot to make addons for websites that you can download. I think if you can find where the code is for obtaining the built in fonts, you should be able to add in your own.

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This is a valid theory. I don’t see how it wouldn’t work.

This is doable through simple texture packing.

Select the font file in the network tab you want to overwrite, right click, and click override. Select the folder on your computer you want to store the overrides in. Then go to that folder and replace the font file there with the one you want (make sure the file name is the same).

Then, when you’re loading into GKC, make sure you open the inspect tab before you open the map, and the custom font will load. Keep in mind this is completely clientside though.

If you need any clarification, just ask :slight_smile:

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Thanks for the help! I don’t think I want to do this though if others can’t see it.

Unfortunately, there isn’t a good solution that doesn’t involve modifying the client heavily, as far as I know. The best and easiest result you can hope for is to recreate the font in-game using blacked-out props. Sorry.

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