Player-player health transfer guide!

Hello, and welcome back to another wonderful guide by yours truly!
I didn’t see any topics on this other than help topics when I searched it up, so let’s get started!


What you'll need

1 Tag Zone
1 Damager
1 Health Granter
1 Lifecycle
1 Wire Repeater


Step 1

The first step is to make sure the player isn’t damaged at the start, because, it happens, and the player doesn’t have immunity for some reason.
Have a lifecycle listen for game start, and wire it to a wire repeater, like so.

Step 2

Set the wire repeater to repeat the pulse in 15.0 seconds. Wire it to the tag zone, and have the tag zone have these settings on it:



The Tag distance is an independent variable, meaning it can be changed if you want.

Step 3

Next, you wire the tag zone to the damager with these settings:


You also wire the tag zone to the health granter with these settings:

The health transferred between players is determined by the health you grant the tagging player and the damage you give the tagged player. You may change that to your liking as well.


That’s all!
Unfortunately, there were a few annoyances I couldn’t get past when making this.
One, only one of the teams can actually gain health, while the other loses health. The tagger wouldn’t allow a “No specific team” setting.
Two, in the map settings, cooperative and free-for-all will not work with this, because the tagger actually only works for one team, so team mode has to be activated to do the tag version.
Three, when I tried experimenting with gadgets to do this, it only worked when you knocked out the player.
Gimkit! Add a damage tracker or something!
Four, when I tried making a system for team 2 to do the same thing, it just canceled out, damaging both players.


Anyways, I hope this guide was helpful, and I will take any feedback on this, as it helps me a lot! In the future, I hope I can make this guide better this guide using future devices that may help it.
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This is a nice guide! I think I had something like this in an old map I had[1], but the Damager wasn’t out yet so I had to use a laser instead.


  1. The Antarctic Lab if you played it ↩︎

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Nice guide! I would say it’s kind of niche but I feel like other people could find better uses for it than I could :thinking:

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