| Player ID Research |

That’s kind of the point if I’m understanding what you said correctly

Which in a negative way would make people interact with games less if we use it for more than save files and so

If those work like segments of a whole smashed together couldnt we just get a specific string from it and run a similar process to get the same result and compare it to somethin? Im still a bit lost since things have advanced here but i’ll do some research

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I just found the answer.
Edit: Nevermind, Toothless already covered it.

The player id is just the objectID function from MongoDB as shown below in a hexidecimal format:

I have a lot of evidence too:


If somebody could run a bit of code in their console to confirm, that would be great.

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That has already been confirmed a while ago.

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here it is

Oh sorry. I definitely did not read all 180 replies :joy:

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That’s ok, I wouldn’t expect that. But maybe it would be better if we mentioned that in the beginning of the post.

When Epi gets time hopefully they can add that.

In that case, what is this topic trying to find then?

Researching ways to take advantage of the player id

Edit - and find out it’s structure (kinda did that already)

This.

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I’d figure that we’d end up nowhere considering everything else is either just randomized or a continuously incrementing counter. (Unless I’m wrong again)

According to ai (we don’t know if this is credible, it seems like it)

Not necessarily
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I said decent chance

Machine ID doesn’t have a specific use, in fact it quote unquote:
Without a Machine ID:

  • There could be collisions (duplicate IDs)
  • Especially if they generate an ID at the same UTC time, in the same process ID, with the same counter

With the Machine ID:

  • MongoDB avoids this problem by making each ObjectId partially machine-specific
  • Even if two servers generate IDs at the exact same millisecond, the Machine ID ensures they won’t match
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Based on the ObjectID documentation, the Machine ID and Process ID don’t seem like they fit into the sequence though.

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Could I see the said sequence and how it doesn’t fit?

I’m just basing off of the documentation, and I don’t actually have any sequence that proves it.

Ok then, I mean, I could try researching some more. Still, what does the documentation say?