I was wondering if anyone had any ideas for mechanics in my platformer map
(I already have bottomless pits, that’s easy, I want something cool).
Randomized lava traps.
how does one make that?
how about you put lazers
I dunno. Whats the map look like? Is there a theme?
the map is a desert (I’m so mad I cant use the cactus props, I think its a bit overkill to have props be season ticket exclusive)
With zones and a trigger loop. Both triggers broadcast a channel, “” but the channel is a random number. If 1, some zones activate, and then they are deactivated using wire repeaters inside the trigger loop. If 2, so on and so forth. Then, when player enters zone> damager device and set the damage to whatever. If this doesn’t make sense, you’re not wrong.
I’m so mad…they finally added dialogue, but its for SEASON TICKET HOLDERS
Go on the wix, make a post, and I’ll add those devices for you.
Ah-ha!
ok ummm do you have random bots that shot you (if they have it I havvent payed in a while)
one slight problem, wix is blocked for me
Anyways…How about a pyramid that contains a treasure?
Huh. Then go on another device.
That is a good idea
How about a secret zone that tp’s to a place with a device that will help you in the future? (it kinda goes along with that)
I wanted like mechanics like for example, crushers and stuff on that like, basically I want unique obstactles
WOAH…ur bio…
that is so sweet
But im hoping for regular, im not ready for leader yet
Ohhhh ok
Then how about falling broken branches from what used to be a forest?