Platformer guides? Vote on post 34

why would we have “platformer guides”?
what on earth would they teach?

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how to build them, ideas, mechanics, etc. Literally the entire point of the forum.

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The only thing I can think of is how to make very difficult jumps.

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idk i just know that when it releases so will guides on that topic.

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I think along with the update, there are going to be a LOT of new stuff for us!
This is going to be a revalutionary update, cause they are adding the dynamic of COMPLETELY CHANGING the gamemode.

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Quick question: Ahem. WHY DOES THIS POST HAVE 300+ REPLIES!?

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Was I on there? (I don’t know, I was just guessing lol.) Cause it was flagged. (Joke, I don’t expect myself to be on there lol.)

No advertising please.
Delete your post.

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I might make one once I purchase it. Stay tuned!!

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um because people like a way to discuss things that is sort of off-topic?

Life

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I might make a few guides on it depending on what is different with normal 2.5d mode and 2d mode

yeah im going to make a smash bros game but in GKC.

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Do you think Celeste-style dashing would be possible in GKC platforming?

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We will have to see when the beta comes out.

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I would assume that such a feature will not be included by default, and would have to be remade by the user.

platformer guides can make guides on 2d games like mario

Platforming isn’t out yet even for ticket users, but what’s your question if it’s regarding anything else?

Celeste’s engine is very gimmicky (which is why wavedashing was introduced on the last chapter lol) so I don’t think Team Gimkit would make it an option and you’d have to remake it some sort of way.

I wonder is making a boss fight is possible in Platformer