Phasmophobia class idea

I’m making a game based on Phasmophobia and I have enough memory for 1-2 more ghost classes.
Please give me an idea for 1 more ghost class. It should be able to easily take down a 100 HP target. Please do not give me the name of the class.

Please Follow this format:
Speed %:
Gadget:
Damage:
Special Ability(Optional):

I will choose 1 class and give you credit in game.:+1:

1 Like

Speed %: 1.2
Gadget: Zapper (Rare)
Damage: Rare Zapper
Special Ability: Speed boost (use overlay that uses a counter and trigger repeater for cooldown. It will temporarily increase their speed for a short amount of time, about 2-3 seconds, and if possible, will allow them to go through walls. The couldown could be somewhere between 20-30 seconds or maybe more).

Edit:
@Nas-Tea told me a way on how to make the first role go through walls, although it might take up A LOT of memory and I do not have time to say it right now. I might be able to tell you tomorrow (in case you were wondering how the walk through walls thing works).

6 Likes

Another option (if you don’t mind me making more than 1):
Speed %: 0.9
Gadget: Snowball launcher (epic), Quantum Portal (Rare), or Evil Eye (Epic)
Damage: Whatever damage those gadgets do.
Special Ability: Shield (this class gains a regenerating shield that is always active. It could gain 10 shield every 5 seconds and have a max of 100-200 shield).

3 Likes

Speed %: 7
Gadget: Blaster (Epic)
Damage: What Blaster (epic) does
Ability: This class has invisibility that flickers on and off.

3 Likes

You unfortunatly cannot make someone go invisible yet in Gimkit Creative

2 Likes

This ghost class could go through locked doors if you’re fine with that.

2 Likes

ERROR ERROR UNKNOWN WORD explain what that is please

just give some background info on the gmae

1 Like

Oh, ok, phasmophobia is a somewhat popular multiplayer horror game from 2020 where a ghost tries to eliminate 4 players who collect evidence. After collecting enough evidence, the players win. In this recreation of the game, after collecting the evidence, the players get a snowball launcher and knock out the ghost. I hope this helps add some context! :+1:

2 Likes

Yeah that is okay :smiley:

1 Like

Oh, that makes more sense. For some reason I thought it was a game where ghosts fight lol

You were saying?

(this guide was made like 30 min ago tho, so you were right at the time)

1 Like

Doesn’t it have to be a player who turns invisible?

No, I don’t think so, because the players are trying to defeat the ghosts.

Oh, I thought it was one player is the ghost and everyone else is trying to defeat it without getting defeated

Yeah, rereading it you may be right. I hope not though…

1 Like

Yeah, you might me right, but it isn’t clear enough (Hint: Please tell us @Pigking )

1 Like

Yes one player is the ghost

1 Like

Oof, my idea won’t work then… darn!

1 Like

Its fine, you can come up with another idea :+1:

1 Like

The deadline for this will be on Wednesday.

1 Like