Everytime I test out my overlay, it updates when a player knocks another player, it doesn’t update until multiple KOs later. Nothing should be wrong with the block code or anything but it doesn’t work.
Overlay blocks:
Extra info:
“bonus” is based on amount of knockouts a player has.
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Make “bonus” update the overlay when the property changes.
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It works! I was about to ask why this works. I totally forgot that the trigger updates the property which broadcasts the channel before the property actually updates. TYSM
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