sup everyone, im trying to make a gim based of of outcome memories, i need help with a BUNCH of stuff, please i need advice
help with what things?
btw please check out gimkit forum rules
separating the survivors with the hunter
you can use teams
if i understand what youre saying
thanks, im still understanding a few things on the techs and stuff
Well… if your wanting one person to be the hunter… i would recomend using a life cycle, relay, and tram switcher
Life cycle should put out a channel on game start
The channel that the life cycle puts out should go to the relay
The relay should acitvate a channel for a random person
The relay’s channel should go to the team switcher, which the person should go on a different team then the survivor team
ok, one more thing, i need help with the exit at the end, kinda like the ring in outcome memories, is there a way to make it spawn at a certain time???
Yes, you need to make a counter and have a trigger loop (to make a trigger loop. Have the trigger trigger itself, so it keeps triggering) and have it for a delay of 1 seconds, while also sending a channel to the counter having the counter decress per trigger
The counter should start at the number of seconds you want it to last…
Have target be activated on yes, set the target to 0 and have a channel activate the ring
sorry that i keep asking you stuff but could you give a step by step explanation? like this
1)
2)
3 )
- place down a lifecycle
- set lifecycle to game start
- set the channel for the life cycle to a channel that works
- place a trigger
- trigger the trigger on the life cycle channel
- make the trigger into a trigger loop (by having the trigger, trigger itself with channels)
- place a counter
- set counter main number to how long it should last in seconds
- set counter to have a target
- set target to 0
- have the target channel open the ring
Hi, OM player here!!! I’ll let you know now that there are some abilities that are impossible to create one-to-one, like 2011x’s God’s Trickery and Amy’s Card system
do i click starting value to set the counter main number to set the amount of time?
Yes… thats what it is to set the maun number/time
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