I have 9 sentries that I want to spawn when the one before it is knocked out. But I want the doors to open when all the sentries are knocked out, I can’t seem to do that. Does anyone know how?
Add a counter. For every sentry wire it to the counter. When it is knocked out —> Increment the counter. Target value for the counter: 9 for the 9 sentries. Wire the counter to the barrier —> deactivate it when target value reached. And done! Don’t forget to mark a solution!
But only 6 wires can go into a counter. How would I use two counters?
you can make a wire repeater go into the counter and some of the sentries to the wire repeater
Use triggers instead. If you use triggers, you will have to add a property tho.
also for the sentries make it so there is 1 sentry active on game start and wire it to the others deactivate on game start, and wire them like this:
sentry knocked out - activate sentry for each
Wire repeater. Don’t use a second counter.
You can also use channels instead.
Ok thank you it works. But now my friendly sentries attack me, is there anyway for me to take their weapons again?
Sadly, you cannot take gadgets from sentries anymore, it was patched.
Oh, can you at least block it?
If you use a barrier, maybe, but I am not sure.
you could make them on your team
You can’t attack sentries on your team.
Yeah, I want it so the sentry is friendly but you can attack them, and if you do you get ambushed by other sentries.
I’m not sure if this method has been patched but you can try it.
This helps, thank you.
Or use channels.
To increment the counter.