I know I’m here; somehow
managed to salvage my gimkit account (forums need more work and still won’t be as active)
so back to my bugging everyone for ideas, yay
making a open world map where the main story is hunting down a ghost that is running around.
I’m still forming the smaller details so ideas would be great
helpful comments
name ideas for game
name ideas for villages and areas
ideas for plot
ideas for scenery
funny things that would make sense to add
mechanics that you think should be included
unhelpful comments
repeating someone else
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thumbnails (might make it myself and even if I’m not will do that at the end)
The great ghost hunt
Gimbleton
The Dark Forest
Gimbo’s Mansion
You are looking for a ghost that has been haunting the town of Gimbleton, you trace it through different areas and finally confront it at Gimbo’s Mansion, an abandoned mansion where Gimbo/the ghost used to inhabit.
For scenery something kind of dark, like a semi medieval semi modern town where most of the game happens at nightfall.
Maybe cutscenes and animations would be cool, but also maybe like a “haunt” bar which tells you how close you are to clues and stuff.
For funny stuff. I recommend adding the bread of bingleshire, a piece of bread that was burnt in a fire, so now it just floats around the map randomly. And yes I do reccomend this on like any post asking for funny stuff.
Also welcome back! (I still remember you as the person who greeted me to the forums)
Very glad some of the people who left are coming back-ish for the Summer at least!
Anyways:
Name? = Pursuit of the Spectre (I did not use thesaurus)
Villages + Areas? = NaN
Plot? = There is one wacky guy in town, insert name, who always believed in the unnatural. No one believed him but that might not be so true anymore. A ghost has been starting to haunt adjacent towns and insert name has been on the case. The ghost has been troublesome for months now and eventually it intrudes into your home. There’s no stopping it and your house gets torn down into pieces. For revenge, you decide that you will join the hunt with insert name. But it won’t be anything easy. The only evidence you have is a picture. Or not. Because the ghost didn’t show up in your film. With nothing to go off of and one possibly crazy man/woman, what will happen now?
Scenery? = Maybe the story takes place in a more old time-y era?
Funny Stuff? = A living lamp that seems serious at first but when the dialogue is continued it ends up the lamp just tells a dad joke. Reappears often. (yeah, its corny)
Mechanics? = Evidence finding mechanics (very unspecific ik), A fake boss battle (a boss battle for a ghost but it ends up being a bunch of kids pranking you using a cloth and a chandelier). I’ll definitely come up with more ideas later for this.
Village names:
In the north: Winter themed, probably named gimsburo
In the south: big city, named gimlanta
In the east: another big city, named gimhaten
In the west: a dusty western style village, named gimston. needs a bar named glass-half full.
For a mechanic, how about a Pac-Man like game style? The ghost floats around the map (You can figure out how), but you can only hurt it when an event happens. If the event doesn’t happen, trying to capture the ghost will end up with nothing happening. The event is temporary, has a cooldown, and a limited number of uses, so that the game is strategy based and not speed or luck based. I’m also “working” on an open world game as well! Maybe we can help each other! Anyway, hope this helps!
A ghost wants to leave the people of gim-top-a-lis petrified with a white face. The player loses family members and friends to this “white-faced” curse. The player finds the ghost trying to petrify the player’s brother but stops it at the last second. The ghost runs away but you have a plan. You set up a dummy and make a ring of salt when the ghost attacks it. This cures the curse from everyone in Gimtopalis. You can then walk around, talking to other people and hear their stories. If you wanted you could make it so the player becomes mayor. Maybe you could even make the ghost high-five ghost from Regular Show or add that as a secret somewhere on the map. A main mechanic that should be added to the game is talking with sentries/npcs. To make the game go longer, make a little boss battle with ghost but defeating him only makes him run away and that’s when you do the dummy trick. The game would be called Whitefaced Horror or something like that.
edit: sorry for the long paragraph and 9:30 pm response
@ClicClac my current plan for the ghost is that you can only see it at night time also my school blocked padlet so if we work together I need a different site @The_Time-Keeper might use gimlanta and the western style one we’ll see
also night is the one time where my account is just not active don’t expect me tor respond to things that are late for me
What type of ghost(s) are you planning on adding? I recommend the poltergeist because you can have the fun of having objects thrown. Then it can become a slight memory game!
If you choose the mare, I recommend having yellow and grey/black barriers to show lights. Keep in mind that players need to turn on and off lights too! Also, mares have a chance to turn off lights within a sec of players turning it on.
It would be cool if you make the ghost mechanics as close to phasmo as possible!
Btw you can put your game link in your bio I think