Once then touch the ground they respawn (Like dont look down)

Hello! I am trying to find a faster way of making a respawn thing when they touch the ground. Doing zone → respawn ->wire is taking too long, and I can’t copy and paste it all. who know a faster whay to do this?

I’m trying to help my sister with her game

Place lasers that deal more than 200 damage on the ground and copy paste. You can make them invisible by turning the color black

You can also use a zone and avoid using wires, by using channels instead.

1 Like

IM SO UN-SMART! Tysm i did not relize this.

1 Like

That’s fall damage, not just dying when you fall

1 Like

I think lasers is more memory and that’s why I deleted it

1 Like

Oh seeing the guide now I think lasers/zone is better because you can control where exactly you take damage. With that guide you lose when you are height zero no matter what

I advise against using it ever, because it’s a uses too much memory and time.

If you set it to respawn at y=0, it stops you from creating parkour areas at y=0, and then if you try to fix that it gets messy and complex

1 Like

The player coordinates device is also an option, but it’s WAY more complicated, LOL
:sweat_smile:

If you choose to use it, its mapwide while laser/zones have a size limit.
Just make sure that you set it to when y = 0 you respawn the player.
Don’t get the x and y variables mixed up.
:smile:


Good point.
:thinking:

I’m a little bit late (lol the wifi went out), but you can also use a zone connected to a respawn device. The only problem is that you have to expand the zone A LOT!!!

1 Like

This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.