waah
no (joke)
sure
waah
no (joke)
sure
ok thanks
Finished product:
The zone’s wired to the speed modifier that’s set to 0 (in its settings); player enters zone → set player to configurated speed.
The zone’s also wired to the trigger; player enters zone → trigger.
Make sure you put x seconds (the amount of time the player’s frozen) in the setting below in the trigger:
Finally, wire the trigger to the second speed modifier, the one set to 1 or whatever speed is default in your game; triggered → set player to configurated speed
Make sure all the devices except the zone is outside the map.
*wires for presentation purposes
its been a while since ive done this
the fact that this reply is better than a majority of the guides these days is funny
What I would do:
Make a laser that does 0 damage and when player hits it trigger a channel
Then get a repeater, make it 1 second and stop after a channel (Wire the start channel the same as the laser)
Then wire it to a speed modifier of 0
Take another wire from the repeater to a wire repeater of 4 seconds delay. Then wire the wire repeater to a trigger and a speed modifier
The speed modifier is 2 speed, and the trigger has no player collision or visible
Make the trigger trigger a channel that stops the repeater
There hope this helps @adagio_sostenuto
Eh I saw this I know i just am used to it
Like the guide though
I just wanted to make sure your map wasn’t cluttered.
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