Hello, so I haven’t made a guide in a while so I thought why not make one on the roblox game doors? I hope this helps you. Enjoy:)! YOU BETTER NOT EDIT MY GUIDE
Mechanics
Lobby Mechanics
So for every game I make I have the same old mechanics at spawn and they are: spawn pad of course, trigger, wire repeater, speed modifier, and team switcher.
For the spawn pad I set it to visible in game and for team switcher since we’re doing doors we’re going to use zones as entities, so no need for lifecycle. When receiving killed set team to spectator Now, for the trigger I place it right under the spawn pad so when the trigger is triggered broadcast channel “Begin”. For the speed modifier I set it to 2.00 and when receiving Begin set speed. Also, in the lobby put a zone in the elevator when the player enters zone teleport.
In Game Mechanics
Lobby
For the lobby it’s easy, just place the boardwalk terrain 12 by 12 and add walls along them, that’s the lobby. Next, for the elevator go to the very top of the map or lobby open grid up and count 5 blocks and delete the 4 in front of them. After that go into terrains and click concrete and set the amount of blocks placed to 4. You see where there is space for 4 blocks? Place it there. Finally, surround the elevator in light stone bricks:
There! You now have a lobby for the players to begin in. You can always add stuff to make it more interesting because right now? It’s plain old and boring. So I spiced it up a bit and if you need ideas here’s a picture of mine:
Closets
WIP
Entities
WIP
Doors/Rooms
Ok, for the rooms there are I think 5 types: a normal room, a puzzle room, the library, seek chase, and the locked door. Ok, so for door 1 you just come out of the elevator and you always see the reception room:
so we’re gonna remake that into this:
also make the fence not have collision
try to make it look similar I’m too lazy to explain.
Now for the mechanics add a button that gives a player the item and add a barrier and vending machine to the door. Make the vending machine cost the item the player grabbed earlier and when the vending machine is purchased unlock the door