Does a damage boost device stack in a compound way, additive way, or does it simply switch to the most recent boost? Can you activate a checkpoint manually if you have the checkpoint invisible? Are damage boost devices subject to sentries? These are just the questions I have that I don’t have time to test out right now.
I think a damage boost is given to a player to give a damage boost to enemies and a checkpoint I think has to be stepped on by a player or triggered.
1 Like
Alright, I conducted a test and damage boosts simply apply by the last boost that was activated, and they DO override each other.
2 Likes
Also, checkpoints will still apply even if they are invisible.
1 Like
New devices! Very cool.