I know, I know, I am starting a new project, but Call of Gims is in Public Beta Testing phase now (see bio). But now lets get to the point! I am going to make a zombie apocalypse game like COD Zombies. This will be the alternate gamemode for my current game that’s in development! IF you play call of duty zombies and would like to suggest a map, please do! Only suggest Call of duty zombies maps (e.g: Nacht, Der Riese, Kino etc..). Overall, I would just like some ideas for maps, features, perks, and other things I could put in my maps. Hopefully, if they add those walking sentries from the Apocalypse mode, this game will be able to be so much better. For now, however, it will be just like a One Way Out with extra features and replay-ability.
Terminus (platformer so you can include two floors.) from bo6
I might do a platformer. It would make it harder to make a lot of room for the maps tho. If I do 2 floors in a top-down, I could make a teleport thingy to teleport to another area in the map that is the 2nd floor, but the gameplay wouldn’t be smooth. Now I cannot figure out which would play out better.
would you be able to make tranzit from bo2
(This idea disperse’s away)
Maybe, but I would have to make moving objects and that will be EXTREMELY tricky to do. Never done something like that before in my 3 years of creating.
@SEEK , I do not have the season pass.
as long as Ted ( the bus driver) is there it doesn’t matter how it looks
Alright lol, we’ll try to make it work.
I’m considering making Der Riese from World At War or Kino Der Toten from BO1.
what about Nuketown I have a few ideas that would be sick
hmm. I have never played Nuketown before since it was a DLC for BO2 im pretty sure. I have decided on only making one map. I want it to follow the pattern of my previous game’s map choice pattern: The most famous maps in Call of Duty. So far I am considering Der Riese, Nacht, Kino, and Town. If I feel really ambitious when I start, I might even attempt Shadows of Evil.