Need help with teams in my Necromancer Map

Credit to qmark for the unintentional idea he gave me. I feel like I should know this, but how do I make it, so the host ISN’T always on team 1.

(I haven’t tested this so I’m not sure it it will work)

Create 2 separate spawn pads, or multiple. One is for the players, one is host only. Each has a team switcher attached. (Intricate code I don’t have time to research) and that’s my theory!

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life cycle and team switcher

life cycle game start then team switcher

fun fact if you already didn’t know it like i’ve learned this a month after gimkitting by myself but the life cycle is host sided, not global.

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