This link will show you how the game can pick a random person. Just add this to a lifecycle with the setting as Game Start. Then, link it to the randomizer.
I know that guides like this have already been made, but they don’t have photos anymore, so I decided to make my own.
Items needed:
Trigger
2+ things affected by randomizer.
Steps:
First you have a trigger. (40 mem)
Then you go to blocks. (500 mem)
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Then you set your variable to a random number between x and x (My variable was clicks, and my numbers was 1 and 100)
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After, you make it so that if your number fits your parameters, (equal to, greater than, less than, less t…