Need help to make a stopwatch

I would like some help on how to make a stopwatch that could also be displayed on your screen? (with milliseconds)

text overlay connected to a counter, but i don’t think counters function in milliseconds, sorry

With a property, constantly updated by the seconds into game.

As far as I know, mileseconds cannot be tracked yet but I’m not sure…
@Slim is that correct? @NotYoyo?

I made something similar to this, but it was a timer counting down. I had to do some math to translate seconds to minutes and seconds, I could show a screenshot if it would help.

Check out this guide.
The pictures aren’t there, but you should understand with the words/instructions.

Well, yeah you could. Set a trigger loop to 0.01. Every time it runs the triggers have an overlay display +0.01 of the current time. Test it in an editing software to see how long it takes to get from 0.01 to 0.02 or 0.10 to 0.11 depending on how long loading takes. Once you got that time, edit the increase in the triggers to be that time. Now you got a (hopefully) working stopwatch.

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Thanks I will try it!