Working on a escape room (still)
I made a combination lock that lets you leave but the answer to the lock is found through separate clues one clues for each number (the code is 21 12 32 39) but idk what to make the clues (the atmosphere is just a disguisting scrappy room)
The player could have to do tasks like
Dig through trash
Sweep off dirt/moss
Fight a plant guardian
Destr0y barrier/rocks or something
Find Clue on Shoe
do the weeds… lol
find a piece of soggy paper and make it say 1st 21 2nd 12 3nd 31 4th 39
doesn’t that seem… idk… too easy? escape rooms need to be super challenging and not that straightforward yk
Oh, I know! Have a viginere cipher… but with numbers, OoOoO!
(jk but viginere cipher with numbers.)
or you can add – search at your own RISK – brain[redacted]
cant import images and don’t have enough space to use textboxes
there will be harder things like fighting a sentry to get the note
It’s just an advanced Caesar cipher, why would you not have space to implement it? I don’t think that you used so much memory that you can’t place 1 text device.