Mode Madness 2024: THE WINNER

Why not? It’s fun? You don’t know who’s gonna win every time. So it’s just a cool thing to interact with the community!

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1.Competition
2.You never know until it has happened there might be twists
3.Its brings the community together

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For real mate
CTF was my preferred winner

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I have a question: Is the only way to change a property using block code?

If its a number property you can change it with a counter
And counters are more memory efficient than block code

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my notifications are exploding since I made all updates on watching

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Ha same!

Oh yeahh wait so helpful! Thanks!

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At least this will close at 2024-04-10T00:03:00Z, so then no one will get a million more notifications until the next Updates post. :rofl:

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Ugh, I just realized I still need like 15 people to fill out my Legacies of Gimkit bio form. I’ll never get my game done on time! :face_exhaling:

WhereIsMyHat

Thanks for filling out my form a few weeks back! You’re one of the only people who did it. :smile_cat:

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Trying to like that post but out of likes D:

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ofc DLD won…welp…yay :confused:

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You sound very enthusiastic keep it up and you’ll win the most enthusiastic contest :wink:

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bruh
of course
dld is so overrated

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Fr it is a game for rage quitting

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what
no
that’s not why it sucks
hold on i need a minute to grab my essay

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In my opinion your old Pop Cat PFP was better. Very distinctive. also sorry for being off-topic

For me it is I lag too much there it sends me falling into the void for an easy jump

I bet I can agree with all of your reasons.

don’t look down is fun.
sure.
but it’s the same thing every single time.
and to your recent reply, lag is in every gamemode.

don’t look down is one map.
one playthrough.
one experience.
then you’re done, and there’s nothing different if you do it again.
let’s take ctf (the best mode ever) as an example.
it’s completely reliant on what the players do, so it’s different every time.
that’s why it’s so fun, and stays so fun.
honestly, it’s insane that dld is still considered fun at all by now, especially with creative platforming.

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Same here, @ABCD
:saluting_face: :saluting_face: :saluting_face:

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