So I was making Monopoly and made it so that the popup couldn’t be closed by the player. Well, it worked too well. THE CALL TO ACTIONS DIDN’T CLOSE IT. Now I have to reload each time I forget to make a wire repeater.
That’s popup softlocking! Another way to prevent the player from closing the popup is by opening the popup when it’s closed.
I know. I just want a way for the player to be able to stop the game. This could be a cool type of jail though.
Do both call-to-action buttons do something?
You could also close the popup when one both of them are clicked or something.
Yeah, but I used one wire repeater and the other was for closing the popup and auctioning.