My friends and I were preparing to record a trailer for my game in which one person needed to be on the opposite team (the monster) but everyone was on the same team. Can someone please help so the trailer can be successful.
tried it but everyone is still on the same team
Did you put the map to cooperativate, use a lifecycle (Game Start), a relay (Random player), and a team switcher? Oh and make sure the wires are: Lifecycle to relay event Occurs > Relay
and the relay to the team switcher relay > switch team
oh yeah, I forgot to do that so nvm foxy it does work
Everyone is still on the same team and I have everything set up
Can I see your system?
if that doesn’t work then do this:
materials:
lifecycle x1
relay x2
team switcher x2
lifecycle: game start
relay01:
random player
relay02:
all other players
team switcher01
specific team
team 2
team switcher02
specific team
team 1
lifecycle, realy01: event occurs —> trigger relay
relay01, team switcher01: relay trigger —> send player to configured team
relay01, relay02: relay triggered —> trigger relay
relay02, team switcher 02: relay triggered —> send player to configured team
This should work, right?
a trailer you say…I can be of some help
wdym like the recording and editing and uploading
yeah I can help with whatever you like honestly
so I have the randomizer on but sometimes the monster spawns with the others
So would I have to send the game c0de (wont let me type code)
i have the same thing in my map, and it doesnt work
how do it make it where we don’t spawn in the same area
There should be a setting in the spawn pad device where you can limit it to one team.
thank you (20 characters)