I’m trying to make a layout for my map, but I need help. It’s a game that will be like FNAF and Observation Duty. I need a layout that will work well with cameras, but isn’t too big so that you can’t get lost.
I have some ideas
- an arcade
- a school
- military base
- house
use these if you want
no, i have the idea of what it is. it’s going to be an office building. I need help coming up with the actual LAYOUT of the building.
I can’t help you because I don’t have any ideas here.
i mean, thats fine.
Maybe have like an archives in the left wing of the structure on the basement floor, with a generator room on the right side. On the ground floor, have like an entry hall with the stairs leading up, and a storage room behind the stairs. The next 2-3 floors could just be normal floors, office desks and chairs, floor 5 could have a power room and a break room, and the top floor could have that security room.
Nine Rooms Like A Grid:
- Top Left: Cafeteria
- Top Middle: Office One
- Top Right: Office Two
- Middle Left: Bank Vault
- Middle Middle: Accounting
- Middle Right: Manager’s Office
- Bottom Left: Archives
- Bottom Middle: Entry
- Bottom Right: Emergency Exit
Try and make use of adding hallways, if you can’t figure out how to start, create a center room and add two “T” shapes, then work from there to connect rooms. Here’s an example map that I made for you to help you understand.
Do you see the Ts? There are open ends on each side in case I would have wanted to add more rooms there.
this is great, thank you!
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