I started a project this time it will not get cancelled because it doesn’t rely on platformer. The main idea is based off of piggy(this is a Roblox game), I’m designing,
a pre-game lobby
a in-game lobby for map voting
at least 3 maps
I need ideas for themes, mechanics, things you can change about the game like the amount of people that are infected, and fun challenges
For people who don't know what piggy is
it’s a game where you run from piggy and have to find keys to open a door to escape. I’m not the best at explaining these things if you’re completely lost you can go play it on roblox
for infection you could add an antidote that a player can use on an infected piggy. (i dont know if this is already in the game its been years since ive played it)
as for maps if you dont want to go the route of copying actual piggy maps you could do an abandoned medieval villiage, a spacecraft (you could also hide items in space for this one and have a breath meter when somebody goes into space), or just a forest
also an island where you have to get on a bot to leave (you can do a similar breathe meter underwater for this one too), an old bank, or the simplest route of them all: a family home
WOAH- piggy!?!? i forgot about that game, didn’t know people still cared about it lol
anyways, for the in game lobby maybe make it similar to the actual game? like have the players frozen in place, (with barriers) and a barrier on the above layer so you wouldn’t see the gims?
sorry if I’m explaining this badly
Maybe a mechanic, (ive never played piggy) maybe a meter that drains over time, and as it drains, you see strange things, not too strange, but just like mirages like a gim with wings but then its a water bottle, stuff like that.
Maybe a farm for one of the maps? Frightful Farm or Frantic Farm or something like that. It could be distinct from farmchain very easily and already has the props.