Making a zone that is player side

So I was wondering if it is possible to make a zone that is deactivated and activated so it is not global like it is my default and is only for the player who triggers it. For example, a player presses a button and then a zone turns on just for them not everyone in the game.

I don’t think there is a way to do this, because there is no activation scope for zones.

I can confirm that statement

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Do you know of anything you could do that would have a similar effect?

Hi @gim_guy have you been away for a while?

Welcome to the Gimkit Forums @Blair!
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Also if you want to post codes for live games or showcase your gkc map go to the Wix.

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Welcome to Forums @Blair !!!

No, I’ve been on a lot more actually.

Can you help me make a war forge map?

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Are you available on Padlet.com ?

If the zone activates some sort of block code, then you can run the block code for that player only. When the player pressed the button, you’d set a player scoped property to some number. The zone activates a player scoped trigger. The trigger checks the property, and if it’s true, then it runs the code, elsewise it does nothing.

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ok go there right now.

done go to it I posted :slight_smile:

Preferably, you would check to see if the number = the players join number, as it’s very easy to get.

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  1. @Hikiko, thank you so much. ↩︎

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Aw, ClicClac, you are always so kind, supportive, and helpful! Thank you for always serving and helping the community here! You are definitely one of my favorites here. Happy February!

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