I’m making a platformer map using fragility, and I would like to allow players to heal using an item, but i can’t figure out how to make it work
idk if you can heal fragility… ill do some testing soon (tried using medkits…)
You can with a health granter, but idk how to “tie” it to an item.
I think you can using the heal device (whatever it’s called)
i just found out how (it works actually)
First get a Knockout Manager and set it to this only (style “items” how you’d like )
Next get customize the health granter to how much you would want the player to gain after a knockout then wire the knockout manager to the health granter with these settings.
hey @pookiezach so you want the player to use a item to heal right?
no (after a knockout it auto heals u like knockback)
we cant assume what he wants he might want another thing I will wait for op to respond
you might just have to make it an overlay and connect it to a health granter.
and make it so you have a limited number of charges to use it
Materials needed Game overlay,Checker,Health granter, and a Item granter
Game overlay
Bothe of these are a checker (Only need one)
Healer
Item granter
This is what I did in my game
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.