A bit of a generic theme, but the only decent Lore request I’ve seen in a while, so I’ll give it a whirl:
Trust No One (Rather bland, but the least boring prompt I received in a month)
Having just launched on its maiden voyage, the crew of the EchoShip-34 were ecstatic, as they had been given a milk run, just a simple inspection of some outlying systems in the northern sector of Echo territory. The most recent skirmishes with Vortex being on the southeastern border, it was incredibly unlikely they would encounter any danger, and they got to use the first frigate of the Voyager class starships that Echo had been developing for the past decade. If only they knew how quickly their peaceful hopes would be dashed…
Nine days into the voyage, about two thirds of the way to the Echo research outpost, they suffered critical engine damage due to an expl0sion of unknown cause. With all the technology and funding poured into the design of the vessel, system malfunction was unlikely, but the crew was hesitant to jump to the obvious alternate cause of sabotage. Regardless, such thoughts had to be put on hold once it was clear there was no salvaging the shattered machinery. As the ship began barreling through the atmosphere of a nearby planet known as Chrystantia, the crew rushed to the escape pods as klaxons blared and cast a pale red light onto the rumbling floors. All pods launched in time to save the crew, but the planet they were landing on was quarantined, and had been listed as a no fly zone within the Echo database. All the crew glimpsed as they plummeted towards the earth was a strange gray building shrouded by a verdant forest, the jade green leaves rushing up to ever greater prominence in the pods window until
CRASH
As the survivors crept from their pods, they emerged into an eerily silent landscape. They all had fallen within the grounds of what appeared to be an abandoned research facility, electric fences and dense foliage caging them in from the north, east, and west, and a sheer cliff dropping to a rushing series of rapids in a valley far below acting as a natural barrier to the south. How power was still active was unknown, perhaps through some form of solar or nuclear energy, but it seemed very unreliable, with lights flickering and doors sealing shut at random intervals. As the system’s star fell below the horizon, the surviving crew formed a small encampment for the night, intending to explore the ruins in the morning.
As dawn broke over their refuge, they split off to search the nearby buildings in hope of finding a way to request rescue, or to find a way off the planet for themselves. A brief walk around gave a basic layout, and presented serious concerns. Not only were the electrical systems in a state of disrepair, but the ship’s wreckage had crashed into the reactor chamber, putting it at risk of meltdown. Furthermore, the planet’s atmosphere was found to be incompatible with Gim biochemistry, and they had only survived due to the oxygen tanks in the suits they donned in the escape pods. Thankfully the base had a machine to refill the canisters, but were it to fail they would all perish in a matter of hours. On a positive note, it seemed that the communications array, while broken, could be repaired if the Gims fixed up ancillary systems around the base and collected wreckage from their fallen ship. Faced with a list of tasks essential to both immediate survival and long term escape, they might have been able to manage them long enough to signal aid. However, they soon realized the Captain had not yet returned from exploring. Searching, they spotted his body tucked away in a corner of the electrical room, confirming in an instant their fears of a traitor. Suspicion and mistrust sowed between them, they agreed on a basic procedure should further incidents be discovered. If a body is found or you feel threatened by a number crew member, you are to use a walkie talkie to call an emergency meeting. Should someone be suspected as the traitor, the crew may vote to shove them off the southern cliffs for their betrayal.
Lore for Imposter and the crew’s true mission
(This can be revealed through hidden papers and when the imposter receives their role.)
While the 8 surviving members of the crew believed they had been tasked with a basic expedition to a research outpost, their mission carried far more importance than all but the Captain realized. Upon arriving on the bridge, the Captain received a coded transmission from Echo High Command about their journey’s true purpose. The planet the crew would pass on the way to the outpost was quarantined due to an aggressive hive mind discovered amongst the planet’s flora. The base the crew crashed into was an abandoned research outpost, as Echo scientists had isolated a compound within the plants responsible for their regenerative capabilities. Dubbed as Chemical X, it would serve as a powerful tool for maintaining the frontline forces in contested planets, and very well could determine the outcome of the most recent Echo/Vortex War. Unfortunately for Echo, a Vortex agent was part of the research team, and they managed to send a transmission on Echo’s findings before being captured and… taken care of after interrogation. Echo High Command lost contact with the secondary outpost the team moved to due to the inhospitable conditions of the flora’s homeworld. It was suspected that a Vortex strike force was laying siege to the base, and the EchoShip-34 was sent in order to quickly rescue the scientists and samples of the Chemical. Apparently screening for Echo’s military is incredibly bad, for it turns out a second Vortex agent was planted within the ships crew shortly before launch, transferred in as a secondary mechanic. This role granted them easy access to the engine room, allowing them to sabotage the ship mid-voyage. However, things didn’t go as planned for them either, as the ship was captured by Chrystantia’s gravitational pull instead of being stranded in space for boarding by Vortex forces. The infiltrator wanted to repair the base’s comms as well, but required a different set of resources to access Vortex frequencies, the gathering of which would reveal their identity to the other crew… if they were still alive. They quickly isolated the Captain for elimination so as to prevent the crew from ever finding out why they were targeted, and began tinkering with the decrepit electrical systems to create remote access to door and power controls, enabling them to threaten all of the crew with malfunction of essential systems, or to isolate specific members behind closed doors and darkened rooms.