I don’t know how to make it so at the end when it displays the score, it adds to the amount of sentries killed.
you could make it where when you kill a sentry you get an item, and the amount of that item you get shows who wins/killed the most sentry
like this and then pick the item you would like.
use a counter and make it connected to a property
what would that help?
if a sentry is killed make the counter go up then it will update a property then it will add more to the score if the score type is on proprty
good item but mine would probebly be easyer
not really cuz if you kill the sentry and forget to pick ap the item then less score
now this gives me an idea for a guide
make the sentrys connect to the point system
not if you wire the senry to an item granter
easy
i think this is resolved
@Mario if you make it so when you kill a sentry you get an item, for example a banana then you could make the score item bananas.
if you hook that sentry to an item granter like this
then when you kill it this happens
sorry i can’t
Here:
You will need a property, sentry counter and thats all!
first, wire the sentry to the counter Sentry Knocked Out—Increment Counter
name the property whatever you want, now go to the counter, make it update that property
now put that property in the leaderboard
youre done
huh