First, let me clarify, I have looked through the topics, and nothing caught my interests
Second, hrm… Oh yeah! I want NEW FRESH IDEAS
Third, I will not accept any ideas if they are extremely off my requirements
Requiremts
Must have less than 3 passives
Maximum 3 Abilities
1 Perk
Can’t be too OP
Other Stuff
You can create admin kits
You can request for me to create a custom kit for you. Again, even if it is a super exculsive or a exclusive kit, it still has to follow the requirements
Passive | Athleticism | The Player Moves At 1.2 Speed
Ability 1 | Tag | The Player Tags An Opponent In A 2 Block Radius, When An Opponent Is Tagged They Take 15 Damage And Activate The [Runner] Perk | 6 Second Cooldown
Ability 2 | Dodge | When Used The Player Dodges At 1.4 Speed For 0.6 Seconds, When Dodge Is Active The Player Is Immune To All Damage Except For Any Potentially Overpowered Abilities | 25 Second Cooldown
Perk | Runner | When This Perk Is Activated The Player Gets A Short Speed Boost And Moves At 1.6 Speed For 1 Second
Idea 2 - Witch
Passive | Frail | Starts With 30 Less Hp But Can Heal To Full Hp
Ability 1 | Bag Of Potions | The Player Drinks A Random Potion, The Potion Can Have 1 Of 3 Effects, [Heal], Recovers 15 Health Over 3 Seconds, [Agility], Move At 1.3 Speed For 8 Seconds, Or [Strength] Makes [Glass Shards] Do 0.75 Damage For 8 Seconds | 40 Second Cooldown
Ability 2 | Glass Shards | The Player Has A Rare Timekeeper (Pretend Its Glass) But The Timekeeper Has A Psuedo Magazine And Only Fires Once Every 3 Seconds (This Can Be Done With A Lifecycle That Removes The Timekeeper For 3 Seconds when Detecting Projectile Firing, To Prevent The Player From Dying And Getting The Timekeeper In The Lobby The Trigger Deactivates And Activates On De@th) | 3 Second Cooldown
Perk | Weakness | The Glass Shards Ability Only Does 0.25 Damage Which Is 10 Damage, If The Player Has The [Strength] Buff From [Bag Of Potions] They Will Do 0.75 Damage Which is 30 Damage
Sorry If These Are A Little Too OP, I Tried To Make Them Balanced, If Either Of These Even Make It In Feel Free To Change The Stats.
Hunters Prey
Waypoint mark a random player for 5s
Cooldown of 35s
Marker
Activate a tag zone and get 1.5x speed boost for 5s [If player is tagged waypoint that player for 30s and deal 25 damage]
Cooldown of 60s but 30s if missed