Kelp- ahem sorry help please! ^_^

No problem, happy to help. Iโ€™m going to see if thereโ€™s another way of doing this thatโ€™s more memory efficient.
Okay, here we go:

Lol, you can totally just use the camera point :man_facepalming:, but say you wanted the player to be part of the cutscene, then you teleport them using a channel. This channel activates the camera point and a trigger. The trigger has a delay of the length of the cutscene, so when the cutscene is done, the trigger will broadcast on a new channel. A teleporter receives the channel, teleporting the player to the beginning of the game. Soโ€ฆ what I said before, I guess. Anyways, I might add pictures because Iโ€™m surprised this question isnโ€™t more common. Or maybe it is. Iโ€™m new.

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