Items dropped by sentries will not decay inside of zones

Kind of weird bug that I found. This only applies to items that sentries dropped, so it might be another thing caused from SI being removed

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There isn’t really a way to fix this. Maybe put it on the nolt site?

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There is no way to fix that other than have the drop turned off. As @Blizzy said you can make a nolt suggestion for that feature to be added.

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This kinda looks like a part of sentry interactions…

it only works with player dropped items i believe

Yeah that’s the issue. I’m working on a game where if the player gets KO’d, the current level restarts. The sentries in the levels drop items with limited uses, meaning that the player can KO themselves over and over to get a lot of the items.

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