I want to make a system where the player needs to get a green key item, and once they do, broadcast a message. How can this be done?
Connect a lifecycle to a checker that checks if you have more than 0 of green keycards. If yes, wire it to whatever you want. If no, wire it to a wire repeater, then wire the WR to the checker
I’ll see what I can do with that, but how does a lifecycle device tie into that?
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