It’s base health is 50 so it should say 45. I mean I could just type 45 but in the later stages that would be time consuming.
I think the problem is the first thing. it says to set enemy health to enemy health 1. enemy health 1 is not a number, therefore you can not subtract from it. Instead replace it with a number. you can find this in the math section.
Ohh enemy health 1 is a property, can it not do that? I’m used to scratch and unity srry. I wanted the variable to be the same number as the property. Edit: nvm my friend from discord told me the problem, it CAN use properties, I just need to convert the number to text before I subtract. I was just about to say… Even if I DID change it, that for SURE wasn’t the problem because that wouldn’t change anything about the block code.
You have to do get property: enemy health one.
(3 months later…)