Is there any uses for dictionaries in gimkit?

I’m 3/4 done with a guide on dictionaries in gimkit, but I just realized that all the stuff I’ve thought of that you can do with dictionaries, you can do by other means. Are there any uses for dictionaries that is more efficient than other means in gimkit?

btw a dictionary, basically maps an item to a value, for example keeps track of a how many of a certain item each player has (although you can do that easily with properties, and one block, while dictionaries take about 4 blocks, and 5 properties).

I just need to know whether I should continue creating the guide.

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4 blocks and 5 properties… that’s a lot, mostly I think dictionaries would be rather useless because of memory, and we already have properties.
So until we get methods I don’t think it would be useful.

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I think if you could reduce the number of blocks and properties, yes, otherwise I think it would be better to just use a property.

the 4 blocks are for 4 different methods for the dictionary, so the 4 blocks and 5 properties are reusable, if you need to make another dictionary.

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