Is there? Please tell me. (By “Inven” I mean Inventory)
In what way?
Like extra storage?
A. Do you know what pseudo is?
B. I mean an second inventory to store item that are not in-game, such as a pickax or an ax.
(Sorry if I was a bit rude)
A: yes
B: depends in what sense
Are the items just going to be there or do you want to make them usable?
They will be usable.
yeah, you probably can create a pseudo inventory by using tons of properties and block code, but it would be very hard
Im not sure there is a guide about it yet, someone needs to do it, since its a good, but very hard , and tedious idea
Oh yeah. Use a property.
There is a way. You would have to have a property to count everything, though.
It would need a property per item lol. Not too hard. Don’t make blocks sound too hard.
If you want to make them usable I can’t help you there
Well if you use a property
well, making a property for every item in the game is a bit hard lol
Buttons and overlays galore.
No I dont need help. I was just going to verify if it was possible, so that when I make it and it fails, I do waste 69 hours.
Or you could use text operations to compile them into one property.
Have a button that says “Store Items”
Make sure to have properties for every item(That is NOT easy, @getrithekd! You would need one for EVERY ITEM)
Now, Have Item Granters FOR EVERY ITEM grant -(Your property)
Then, when you want to access it, have a button that grants you all your stuff
@clef
??? You mean the text device?
Its easy, just pretty tedious.