Is it possible to unlock a dialogue option after you interact with something?

I’m trying to make a map where you escape alongside an npc, and I’m trying to make it so that you can go look for the exit and then go back to the npc and you can tell him about the exit. Is this possible to make?

You can have it so that after they enter a zone near the exit a button is activated and the button is linked to a popup. So that when they go back they can interact with the npc.

Uhhh
you can use the magical power of…
drum roll please…
:sparkles:channels​:sparkles:
or wires If you’re lazy

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