Is there a way to deactivate an inventory item manager once it is activated? Or a potential workaround?
What are you using it for?
A dead body system. Essentially, I was live testing my amongus map today, and 10 million bugs popped up everywhere. So one bug was if someone would enact a critical sabotage, and then report a dead body, then the sabotage would finish while people were voting. I’m trying to fix that right now. I tried remedying the situation with an inventory item manager, but these cannot be deactivated. I have a couple potential workarounds involving properties, but I want to just check if there is an easier solution before doing a property/code workaround.