Infinitely Scaling EXP System, ft. a guest | [ 4 / 10 ]

Hello folks, I know EXP guides exist, but I read through the only one I could find, and it did not infinitely scale, which means that the required exp did not go up with each level, forever.

So I have decided to make a guide on it, since it didn’t actually take me that long to make one. And for this guide, I have called in the best expert on exp I know.

Hyperdust. uh yea idk who else to call for leveling :skull:

im only here because i owe them a favor

Anyways onto the guide!


Required Devices

whatever you use to grant exp ( i used a sentry )
3x Properties
1x Game Overlay

Step 0.5

Place a sentry
settings:

Step 1

First, you need to place the three properties, pal.
Name one EXP, Name one Level, and name one EXPRequired.

no image for this one, since no special placement is required -Phoenix

Step 2

Change the settings of the EXPRequired property to those shown

Step 3

Change the settings of the Level property to the shown settings.

Step 4

The final property step. Change the settings of the exp property to the shown

Step 5

Place the game overlay. Only changed settings are

  • Scope: Player
  • Text: Level: 1 | EXP: 0 / 50

no image again -Phoenix

Step 6

Now the game overlay code, which needs to look like this


im done. thats all

alrighty, hope y’all enjoyed this guide.

here’s a gif!
EXPSystemGIF

20 Likes

Should be everything, here’s the poll.

Difficulty?
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0 voters
5 Likes

Cool guide
Also, never seen step before

Crazy

Oh, srry, i just see people normally type optional in that place

2 Likes

It’s the optional step!!!

anyways im gonna edit in the gif and a code explanation later.

nah you’re good, ill probably put a disclaimer on it later.

Nice guide! Spydecraft with coffee approved

Rating time:

rarity: 7/10, very common type of guide

difficulty: 4/10, not simple, but normal for the average player

format: 10/10, used drop downs and used a oc

memory: 9/10, effiecient enough

overall: 7.5/10

2 Likes

Alrighty, added the gif of this system working!

2 Likes

infinite bump

I’m just gonna put this here cuz lazy

4 Likes

Umm, @PhoenixWander how can you make it so the more you level up, the more xp you need, also how can i make different sentries have different xp given. thanks!

read
it already does.


you make another code block with the same code, but grants a different amount of exp

1 Like

okay, sorry, but i just read the first 3

where is that part, cant see it tho

1 Like

image

3 Likes

oh thanks, so whenever he levels up the xp required will get mulitpilied by 2

1 Like

yes. that is how it works.

2 Likes

Thank for your help, sorry to bother you.

1 Like

Bump
Contrary to popular belief, I am alive.

3 Likes

figured it out, but a second problem:
why is it cramped
image

and a suggestion, why not add a save data thing!

You forgot to add the spaces in between each thing, that’s why it looks so cramped.

Too lazy for save data rn

Figured out how to make the block code, but how does the channel “GrantEXP” relate to any other parts of the XP system? There must be something I missed, since all of the correct text appears, but no change occurs when I knock out the sentry.

The code needs to run when receiving on GrantEXP

1 Like