Infinite health

So I have sentry’s that I want to blast at a blastball, but I don’t want the player to get hurt every time they’re hit. I found a guide on how to make constant healing, but the images have been wiped.

At first I thought of using a wire repeater to make it constantly repeat but you cant have wires start at a health granter

Im not sure why you cant make it heal on channels?? its odd but please help.

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make a life cycle that’ll start a trigger loop
the trigger will constantly heal you

nah thats too hard and memory expensive

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oh wait I think I can use blocks to do it

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