I'm lazy and I have an old idea for ANW

So I was searching throughout my old posts, and I found an idea for American Ninja Warrior. I’m not going to link it here, but I posted it a year ago, and with all the new updates, I need ideas.

Plus, I’m burned out on my puzzle game and so I want something to do during school when I’m done my schoolwork other than doom scrolling on the forums.

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So basically just a ninja styled game?

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Literally what I do everyday at school.

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sigh.

only took 6 or 7 clicks

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American Ninja Warrior was a competition in which participan-
ah dang. He beat me to it.

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So its basically an obstacle course game like wipeout?
I have lots of ideas now if this is what your looking for!


I read some of it… it was kind of confusing.

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did you read the article? or at least skim it?
not tryna be rude :confused:

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Kormorant has been infected? This is unprecedented.
I remember watching this as a kid. Immediately off the top of my head, mechanics we could use for obstacles include normal parkour, and button mashing.

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Yeah, so the most important thing – the warped wall – I already have an idea for from @Here_to_help from the old post.

I also used to watch it as a kid, before I got into nascar and f1.

vro has missed a lot :wilted_flower:

So what I was thinking is using fragility… this would allow you to use mechanics to push the player around, this would make the obstacle harder.


Also now that I watched a short video I remember what it is.
__

A slope jump maybe if its platformer, I can’t really think of much to recreate it. Maybe we could use a momentum mechanic such as the longer you walk the faster you go.


I’ll have to think of this tomorrow or Tuesday because my brain is kind of dead of doing work the whole weekend.

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:grimacing:
uh
fragility would be good, like the player would take fragility slowly and would have a chance of falling off to “Weakness”
also making it to another part of the course would require a randomizer to make sure you don’t fall

Tbh I’m just tryna get obstacle help rn and also figure out how to do stuff like the rope at the end of the season

Also I’m going offline for about an hour because I have some English work to do

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Uh… I never watched american ninja warriors but I have seen images of it before… if you wanted to make a rope players can climb you could make a series of buttons and teleporters, when a button is pressed it teleports you up to the next button, all the buttons deactivate when pressed btw (so like the player has to time their presses or fall)

You can also make the course unpredictable by making like 10 or more courses and teleporting the players to a random one, this could be used so that players who have played the game more than others will not have much as an advantage.

Yeah, but each course would have a name for the dif qualifiers
yknow

google be saying that there’s something called “V formation”

My idea for that is to make the player slower on the ascent then slower on the descent
Put lasers around the V formation

W

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