if a counter hits target value it teleportes everone in zone
so when counter reaches the target, it transmits to a relay, with all players, relay is connected to a teleporter, (when relay is triggered >> teleport player)
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Uh that’s cool and all but do you need help with it?
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pictures:
something adds to count and it reached target value
zone deactivated on start gets activated
then teleport!
:3
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Thanks you for helping me with this
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