Ideas for fishing map

So I make a fishtopia recreate but I closed the shops and boats area cause I feel like that willbe to hard to make (maybe it will not but anyways i closed it). and i think it will be pretty boring with just fishing logic what should i add besides that

You could add hidden collectibles like the berries in fishtopia and if you collect all of them, it could trigger an event or something, idk

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You could have NPCs like:
Angler gives a quest like collect (amount) fish for a reward
Axle (Pink) “Hello, can you help clean out the pond? If you collect (amount) plastic bottles i’ll give you a reward!”

boats is easy. for boats button runs a check if you don’t have enough money then blank and if you do de-grnt money turn off button and activate button to use a boat then teleport to island. item image and button for berries. use your money making guide and again same system ^ and then speed modifier and idk how to change cash besides give extra 3 dollars every sell ig? and to be no cool down deactivate cool down receiving on a channel activate it on lifecycle game start. WHEW

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oh yeah shops is a different section

You could make quests - when u complete them, you get cash or fish

You could make hidden collectibles

You could make secret rooms where you can buy upgrades for the fish or the cash

For the secret shop, visit my guide. It’s my first so please be nice.

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SHOPS!
I’m making a deep-sea fishing horror at the moment, so me and Reaper (Who’s also helping) could give some tips

Since you aren’t doing shops, you could add a thing where people can “bump” into each other to steal a catch or use sentries to guard the best fishing spots.

Every few minutes, have a “supply drop” or “treasure chest” come in the water that gives good fish or rare items.

Build a simple parkour area using different props and terrains as platforms. A trigger at the end can give mythic fish, or lot of cash

add realistic fishes I can help w/ this, I’m pretty okay at barrier/text/custom_shape art