You can add quests. For example, once the player steals the safe, they have to figure out how to sneak by the cops without getting caught, after that they have to escape the city Flooded with cops.
No no, like when the player escapes the bank, they have to like escape the city without getting caught. Like the cops are actively looking for the player.
You can give the thief’s gadgets that are not too powerful and the cops you can give them A pickaxe that would be representing a police baton and that once the the thief’s are in the money safe you put a zone in there and do not allow gadget firing this will prevent the team to camp .
And you can also place Npcs as the banks security that would be the thief’s first challenge to get to the money vaults.