Ideas for Attacks for My In-Game Bosses

Hi guys. I need some ideas for attacks in my game. My game has two bosses. I need ideas for both of them.

Boss 1:
Name: Cumulus
Skin: (it’s kinda obvious…)
Stats: HP: Need help Shield: Need help Gadget: Timekeeper (Epic)
Attacks: Lightning strikes, summon minions
Themes to consider: Lightning, wind, rain

Boss 2:
Name: Keeper of Shadows
Skin: (see if you can guess :upside_down_face:)
Stats: HP: Need help Shield: Need help Gadget: Wooden Wand (Epic)
Attacks: IDK, haven’t started work on it yet
Themes to consider: The Void, darkness, shadow

All ideas will be given credit in the lobby, tell me if you wish to be credited and what gims and username you wish to be credited as

Accepted Ideas

Accepted Ideas for Cumulus:

Accepted Ideas for Keeper of Shadows

Credits Details

Username: ClicClac
Gim: Sirath
Username: Gaming-Phoenix
Username: kateISc00l

3 Likes

For the second boss, what about having an attack where if you don’t deal the required amount in a certain amount of time, he OHKOs you. You could do this by having a prop with 0.1 alpha appear at the start, and have the attack be aborted if it’s destroyed.

3 Likes

For cumulus, how about the hurricane attack where he summons blue moving lasers and the player has time to dodge it. For boss 2, how about he randomly teleports across the arena and he has a quantum portal with a lesser cooldown.

3 Likes

@ClicClac: Nice idea! I’m gonna add it. What do you want to be credited as?
@Gaming-Phoenix: I’m gonna do the Cumulus one but not the second one. What do you want to be credited as?
For everyone: How’s Cumulus’s arena? Is there anything I should change?

4 Likes

Add some strong wind, if you can, and idrk about credit but just put my name.

2 Likes

For the second boss, (I don’t know the scenery of the 2nd tho) you could have a dark barrier (the void) fall down (however slow you want) and you have to hide under an object (idk - fallen pillar for instance) to dodge it. this deals 30% of players total health.

if it does get used, my gim can be shadebourn and name just ‘aguero10’

1 Like

Idk, ClicClac sirath Gim?

4 Likes

One small idea:
When/if the lightning strikes, you could have a dark grey barrier behind.
Something to add:
You could add some dirt and moss on the brown barrier to add more detail to the background. Otherwise, pretty good

4 Likes

Hey guys what should the settings of Cumulus be? Like the HP, Shield, Accuracy, Fire Rate, etc.

3 Likes

aim accuracy: high
fire rate: fast

is this good?

2 Likes

I mean like the sentry settings, like what should the sentry’s settings be?

3 Likes

It depends on the gadget the player is given.

3 Likes

There are 5 different classes in-game with 5 different gadgets. A Blaster, Prickler, Slingshot, Timekeeper, and Wooden Wand.

3 Likes

Okay, so. HP: 450 shield: 90 Accuracy: Mid Fire rate: High. Is that all?

3 Likes

Okay thanks. Have any recommendations for the 2nd boss?

3 Likes

What powers will the boss have?

1 Like

Well this topic is about me asking for ideas on the bosses’ attacks, so…

5 Likes

Ahh my bad :sweat_smile: But i’m pretty sure @ClicClac gave you an idea.

2 Likes

For boss 2, an idea:
the boss does this thing where you get teleported into this dark void (blackness surrounding you, black barriers prob) and it makes you move slower.
In addition to that, (if you didn’t guess yet) it has a quantum portal that does like, pretty high damage.

Wait, I just realized this is like other ideas…
Making my idea more unique, you can have random teleporters all around the battlefield.
OOO, another idea for the 2nd boss, you can make it so different zones you teleport in, you take more damage.

credit me as: kateISc00l
and for the gim: no gim needed :smiley:

EDIT:
@Delicious_Seaweed, I don’t think “What’s the game called” is a necessary question because you wouldn’t need the game’s name to come up with ideas.
Also, the question, “What’s the game about” is reasonable but CommanderGOAT gave us “Themes to consider: …” and also showed a picture of Cumulu’s arena.

(lets get to the point already), so I’m pretty sure thats not a necessary question to ask :smile: Glad your trying to help though!

2 Likes

What’s the game called/about?

1 Like