Ideas for a new game?

I want to make a large complex game, with a lot of devices and stuff like that, but I don’t have ideas. I want it to be playable in single and multiplayer modes.

Combine official gamemodes with each other. For example Tag-Domination and Farmchain mixed together, like “You must plant energy to run”

Minigames

Nice, ideas I think I will collect some more responses and try combining those.

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A massive survival map where you need to escape a place that has many evil plants and evil creatures that you must fight. Use block code for streaks to get more cash and a somewhat idea of a gun game.

Kind of like one way out? I get most of that, but would it be pvp as well, what’s the catch that makes it unique?

It would be pvp and it would have custom art for the monsters. What makes it unique is that… when a player dies they j0in the monsters team and take down the players like tag almost but instead switching teams and gadgets; no tag.

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gimnight, fortnight gimkit collab map, should be very hard to do the shrinking map.

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I feel like combining this with Value’s game could make something stellar! Thank you both!

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By the way, the forum tips tag is for guides about the forum.

A math-themed game where you try to solve math problems as fast as you can. If you don’t answer in time, you get killed.

how would I set up the switch team on death, for a free for all mode?

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Free for all…hmmmm… On game start just set everyone to a different team then have the sentries on a seperate team that is the enemy team, and next you will set a player on knockout to that team. And done! (If you need more details let me know)

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so make it like max 50 players, and then once they are eliminated, they get set to team 60 or smth?

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Ya something like that.

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should it be open world, and guided, or should it be closed map, following a path?

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Survive the disasters in Gimkit

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Open world!

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I think I might actually make one

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Open world like @VALUEX said

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