Could it be possible to make raycasting in GKC? This could open up huge things.
It is possible. Gimkit is Turing complete, so all code that runs on a computer can run on gimkit, and therefore, raycasting can be run on gimkit. You can then use a text display to display the results of the rendering.
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Sick! It’d be awesome if someone could make a guide on this!
maybe game overlays and properties. and a lot, of zones.
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