I want to make a teleporter that is unavaliable until u purhcase it

I will try my best to listen to u

So you would want to place a barrier over the teleporter that would block off players from getting onto the teleport, and then place down a vending machine and let a player buy from it. After it’s bought, deactivate the barrier (make it player-scoped).

The vending machine can cost whatever you want by the way.

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thank u so much, i really appreciate it

That means a lot! Since it seems that you’re new to the forums, if you ever have a question again (you probably will, they appear for everyone), you can search up a solution using the search bar/look in the “Community Made Guides” category.

For the search query, try simplifying your issue and then typing it in. If nothing comes up in community made guides or your search, you can make another topic.

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I made this mechanic. Actually…
Should I make a guide on it?

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Welcome to the forums @Gimkit4 !

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As you journey through life, may you find joy in every step, courage in every challenge, and inspiration in every moment. Me, Caternaught the art enthusiast, wishes you Great luck as you face through life’s problems. Remember, life isn’t about hating the mistakes you make, but the wisdom you find after.

  • Caternaught

Make the teleporter deactive on game start, then use a vending machine, and wire it to the teleporter